Audio Design
– I specialize in audio design for games, but I also work with trailers, commercials and films.
Implementation
– I have extensive experience working together with development teams to design solid audio systems, ensuring seamless implementation in Wwise, Fmod, Unreal Engine and Unity.
Assets & Recordings
– I provide high quality assets as well as custom recordings specifically to your project.
Mix & Master
– Achieving optimal loudness, dynamic range and spectral balance to meet professional industry standards.
Original Music & Music Systems
– I specialize in designing and implementing dynamic, adaptive music systems.
If desired, I can also compose original music, starting with a free demo tailored to your project for evaluation.