
I did the audio design on Steamworld Heist 2 together with our part-time audio director Joel Bille. It was made in our in-house engine ImfTech and responsibilities involved:
– Creation and implementation of audio assets
– Design and implementation of audio and music systems together with programmers
– Lua-scripting for implementing level-specific music and audio
– Communication and syncing with our external composer as well as the band ”Steam Powered Giraffe” who also did the soundtrack
Check out the the trailer and the opening cutscene from the game down below, I did the audio design and mix on both.