I did the audio design on Steamworld Heist 2 together with our part-time audio director Joel Bille. It was made in our in-house engine ImfTech and responsibilities involved: 
– Creation and implementation of audio assets 
– Design and implementation of audio and music systems together with programmers
– Lua-scripting for implementing level-specific music and audio
– Communication and syncing with our external composer as well as the band ”Steam Powered Giraffe” who also did the soundtrack

​Check out the the trailer and the opening cutscene from the game down below, I did the audio design and mix on both.